VOICE NAME: " GB Dist2 "    Element数: "4"    EG_rate: Atak"+0" Rels"-5" Dly"99" CONTROLLER: PB:Range"12" MW:Amod"off" MW:Pmod"on" AFTER ROUCH Amod"off" Pmod"off" Vol"off" Pitch_range"+0" WAVE: (A) Gtr. :DistGtr1 (B)*****:****** GRP 20 GRP ** (C) Gtr. :DistGtr1 (D)*****:****** GRP 20 GRP ** TONE: Note_shift:(A)+12 (B)+0 (C)+0 (D)+0 Detune :(A)+1 (B)+0 (C)+5 (D)+0 B:FBL"*" Brill"**" D:FBL"*" Brill"**" PAN: (A)+0 (B)+0 (C)+0 (D)+0 Volume: (A)96 (B) 0 (C)92 (D) 0 SENSITIVITY: Vel :(A)+1 (B)+* (C)+1 (D)+* AT_vol:(A)+0 (B)+* (C)+0 (D)+* LFO: (A)S/H Amod"12" Pmod"16" (B)*** Amod"**" Pmod"**" (C)S/H Amod" 4" Pmod"16" (D)*** Amod"**" Pmod"**" LFO DELAY: (A)Time" 0" Rate"99" LFO_speed"**" (B)Time"**" Rate"**" LFO_speed"**" (C)Time" 0" Rate"99" LFO_speed"**" (D)Time"**" Rate"**" LFO_speed"**" EG SHAPE: Shape:User(すべて) Dley:off(すべて) EG ATTACK: Initial :(A)99 (B)** (C)99 (D)** At_rate :(A)99 (B)** (C)99 (D)** At_level:(A)99 (B)** (C)99 (D)** EG DECAY 1: D1_rate :(A) 0 (B)** (C) 0 (D)** D1_level:(A)99 (B)** (C)99 (D)** EG DECAY 2: D2_rate :(A)14 (B)** (C)14 (D)** D2_level:(A)32 (B)** (C)32 (D)** Release :(A)64 (B)** (C)64 (D)** SCALING: Rate :(A)0 (B)* (C)0 (D)* Level:(A)2 (B)* (C)2 (D)* *EFFECT : Type 14:PingPong Balance:20% Send:100 EF Param: Time : 152ms Pre_Delay : 72ms FB_Gain : 64%